Our client is looking to hire a junior to intermediate Build Engineer with a background in game development, specifically working with the Unreal Build System. In this role, you will join the centralized tech team as a Build Engineer. This is an opportunity to work closely with creative and technical teams to deliver solutions that support highly regarded game titles.
The ideal candidate must have experience with CI/CD build systems, such as Jenkins, TeamCity, and GitLab CI/CD, as well as managing build and release pipelines for games built on Unreal Engine 5. If this sounds like a great fit for you, we’d love to chat with you!
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